Weapons Engineer
From Chronicles
The following is the House rules for the Weapons Engineer Skill.
The Character with the Weapons Engineer skill can repair armor at a rate of his skill percentage per eight hours for professional quality.
Skill percentage per four hours for rushed jobs which amount to the same quality work as the Armorer skill.
A successful Weapons Engineering roll is required per 8 hours of work, or per base percentage if a character can repair faster than normal.
Each successful roll repairs the full percentage of the character's skill.
Weapons Engineer makes checks with a +10% bonus.
A failed roll means the time is spent working, but no progress is made. But no parts are wasted either.
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