Skills

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For the majority of Chronicles of Kingsdale we use the standard Rifts Rules as described in the Rifts: Ultimate Edition ®.

Here are the various rulings we have made regarding skills in Rifts.


Topic Description Last Changed
Appraise Goods Taking the Appraise Goods skill multiple times. 11 Jul 2010
Vehicle and Field Armorer Skills The limits of the Armorer skills. 09 Apr 2008
Astronomy & Navigation CoK revision to this skill. 11 Jul 2010
Brewing How to become an professional Brewer 4 Dec 2011
Combat Wizardry Custom skill for mages to increase their magic ability while in combat. 20 Dec 2009
Combat Driving Ruling regarding the skill Combat Driving. 12 Sep 2009
Electricity Generation Rules regarding the use of the Electricity Generation skill. 22 Jun 2011
Find Contraband Ruling regarding Find Contraband. 23 Jun 2010
Horsemanship: Cyber-Knight Ruling regarding training and Cyber-Knight's version of Horsemanship. 09 Sep 2010
Land Navigation Rules regarding Land Navigation. 23 Apr 2011
Learning New Skills Rules to learn skills outside of standard leveling. 09 Apr 2008
Mechanical Assistance Soliciting mechanical assistance from NPCs. 09 Apr 2008
Meditation Note regarding this skill and Practitioners of Magic. 09 Dec 2009
Memorization/Study Note regarding Memorization/Study skill. 09 Dec 2009
Navigation Notes regarding the Navigation skill. 23 Apr 2011
Paired Weapons Rules regarding Paired Weapons. 04 Apr 2011
Pick Pockets Rules for picking pockets. 09 Apr 2008
Research Rules regarding the use of the Research Skill. 09 Apr 2008
Skill Assistance Rules on hiring NPCs for Skills or combining NPCs and PC rolls. 29 Jun 2011
Sniper Rules for Sniper skill use. 28 May 2010
Unskilled Check Attempting a skill effect without actually knowing it. 30 Aug 2009
Weapons Engineer Rules on the Weapons Engineer skill. 09 Apr 2008
Weapon Proficiencies Weapons Proficiency clarifications. 29 Nov 2009


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