Mar 04 05:29:58 106 PA

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The current game time is: Fri Mar 04 05:29:58 106 PA.

This room is the same as thousands of other waiting rooms, reverberating back through the history of the multiverse. If it were empty, one would be able to look it over - one of the overhead fluorescent lights flickering in the corner - and see a place where injured people are crammed until somebody who might be able to help becomes available. The speckled off-white linoleum tiles stretch across the room, with several rows of somewhat uncomfortable looking chairs occupying a large portion of it. Reinforced to support a wide-range of weights and sizes, the chairs themselves lack any sort of padding for ease of cleaning, while their dark blue colour clashes slightly with the greenish hue of the walls.

The room is rarely empty, however, with injured and sick people from all over the dregs and less fortunate of Kingsdale coming and going with a (relatively) quick turnover. Though many of the chairs are bolted down, the few that aren't are oft pulled out of place to accommodate a hobo's broken and bleeding leg, or ragged mother's sick child. One in the know of current gang relations in the dregs might also be surprised to see opposing gang members avoiding eye-contact in opposite corners of the room, waiting for their most recent gunshot wounds to be tended to - possibly from the same shootout.

The pressure valve of the room lies through two aqua double-doors that are flanked on either side by desks. One of the desks is manned by constantly rotating secretaries who both handle the mass of paperwork that the hospital generates, and make sure the flow of patients remain constant. The other desk is often manned by large, burly men, who - despite the fact that they are presently only wearing nondescript black MDC armour - one might see leaving the building wearing a plethora of Colours, and one might do well to avoid just a few meters away from the hospital. In fact, they would likely do well to avoid them now as well, as it might be a Long Walk Home otherwise.

It's morning at the Clinic, and though it's been cold out, the number of freezing and carbon-monoxide victims has been fairly low. Things seem almost peaceful as what patients there are get cycled through the waiting room - which makes it all the more jarring to see the security increase patrolling, weapons in hand.

And on a day such as today, Joachim can be found on the floor, not just administrating, but also administering to people coming through. In slacks, black collared shirt, and lab-coat he can be seen speaking alternately with a triage nurse and a security officer.

At reception, a black haired woman, her hair in bunches, is waiting to speak to someone. A few times, she has asked for the director, and the busy staff have promised to tell him. She fits in, amid the chaotic jumble of humanity, her black t-shirt and pleated skirt making her look younger perhaps than she is, and the vibrant makeup hides any hint of her age beneath it. Finally, someone points Joachim out to her and she turns her footsteps towards him.

Joachim nods at the guard as his takes a knee next to the triage nurse, simply taking over pressure on gauze as she begins to ready a splint on the unconscious patient's leg. Not taking very much initiative, he seems content to let the nurse do most of the work, watching her actions and making suggestions whenever she hesitates.

Maya hesitates, unwilling to interrupt the patient's treatment. She steps out of the way, watching with interest, however, ignoring the guards around the place, but not unaware. When the nurse takes over the treatment she steps a little closer, trying to gain his attention, her mouth curved into a smile, eyes hopeful.

As the nurse finishes the splint, Joachim passes the gauze back to the nurse, preparing to move the patient to a gurney for transport. As his eyes lift, he finally notices the woman trying to get his attention, though he hesitates a moment, glancing between patient and woman. "Can I help you?" he asks with a smile as the nurse positions herself for the move.

The smile widens and Maya steps forward, nodding quickly. "You are the director? I'm Maya, I've just got into town, and I'm looking for work. Folks said you could use doctors, and that yours is a charity..." She seems to run out of breath as she reaches the end of the sentence, and she fiddles with the umbrella in her hands, tapping it lightly on the floor. "I can do forensics, and pathology, or psychology, if you need those. I prefer forensics, spent a bit of time working as a coroner..."

One, two, three, Lift! And with a grunt or two, the patient is on the gurney, and being wheeled into one of the exam rooms. "Well, that sounds 'bout right, really," he says with a chuckle. "We're always lookin' for new people t'come an' help us out, really. Always got room for doctors lookin' t'help." He pauses a few moments, considering, "Not entirely sure we've got too much work for any forensics, but maybe y'could help get a proper lab set up for runnin' bloodwork, or somethin'? If you drop by 'round noon, we can try'n see what we can do about fittin' you in," he says with a chuckle and a warm smile. "I should probl'y be getting' around to puttin' that leg in a cast, an' stitchin' him up."

Maya's enthusiasm for that idea is obvious. Perhaps it is the smile that gives it away, or maybe, maybe, the way she whirls around, holding the umbrella over her head, with a whoop! "Yes! That rocks! I'll do that, no problem, I can set that up, and ..." She trails off, suddenly aware that others are looking at her oddly, and a faint blush, only a trace, appears under the makeup. "I'll be here, director." The rephrasing doesn't ring quite so true, with her mouth still fighting to grin.

"I sure hope so," Joachim says, smiling at the eagerness to work. "Hope t'see you soon, Miss… Maya?" he says, beginning to walk - backwards - towards the exam room.

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